DiGiCo S31 arrives at 30 Euston Square
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Ilja Gosev, AV manager at Searcys, explains that the decision to replace the old console was driven by the need for a reliable, industry-standard solution capable of meeting the high demands of the live events and live streaming projects regularly hosted at the venue. “Our research led us to conclude the DiGiCo S31 was the best fit for us because of its exceptional audio quality, extensive feature set, and robust construction,” he says.
While visiting DiGiCo’s UK headquarters, the 30 Euston Square team conducted a comprehensive audio quality test and were very impressed with the performance of the S31. According to Gosev, the console's advanced audio processing algorithms, high-resolution converters, and low-latency signal routing capabilities deliver a significant improvement in audio clarity and fidelity.
“The S31 boasts numerous advantages, including its Dante audio networking compatibility,” explains Gosev. “This enables us to seamlessly integrate the console into our existing audio infrastructure, providing us with the flexibility to use processors not only for the 7.1 system in the auditorium but also in the exhibition spaces.”
Gosev adds that the console's flexible routing matrix, as well as its comprehensive EQ and dynamics processing capabilities, along with a DMI-AMM card for up to 64 channels of automatic microphone mixing, enable them to achieve precise and tailored control across a wide range of inputs and outputs. In addition, the A168D Stage Box allows them to take advantage of the performance and lossless audio quality of the Dante Audio, while also providing portable remote I/O connectivity where needed. “As a result, we can easily customise the audio for each event, delivering an exceptional experience for our audiences.”
To accommodate the numerous events taking place at 30 Euston Square, Gosev and the team have developed a media server that can send video and audio signals to nearly all the commercial rooms and spaces within the venue, including over 20 meeting rooms, 40 private bedrooms, and various screens in public areas.
“In addition to broadcasting camera feeds from larger spaces like the auditorium, we can now connect virtual presenters and audiences with in-person attendees, creating a realistic two-way interaction and enabling us to stream to any platform available on the market, all with excellent video and audio quality,” Gosev explains.