The latest release offers a range of new features and improvements that continue to lead the visualization industry, adding to Lightconverse's world-known list of patented features.
The tradeshow also provided the ideal locale for the announcement of winners for this year's Lightconverse and High End Lighting Challenge. Jointly organized with High End Systems, the contest has become an exciting annual event for lighting artists of all stripes to show their stuff.
A small sampling of Version 58 highlights shown at the busy Lightconverse booth includes:
Next-generation Render Engine: Allows for higher quality visualization and a significant increase in rendering speed, especially for larger projects.
Animated 3D Textures: Easily create a cyclic animation of any texture in your project.
Volume transparency: Visualize stunning effects such as hard smoke, rain, snow, fire, etc.
A Dynamic Layers Collision Detector: Smartly detects and shows possible collisions between moving objects.
Number of DMX universes significantly increased from 96 to 255.
Each DMX universe now contains four signal sources (4 stream mixes, HTP / sACN-Priority).
(Jim Evans)