SAE launches Audient console simulator
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“I designed the software as a teaching tool to allow students to learn the signal flow of the ASP4816 and practice using the console while off-campus,” explains Mark, highlighting the advantage of giving students the chance to download the software at home and really get to know the desk before they tackle it in a school setting.
“The simulator was created by taking a high-resolution photo of the console and programming it to function from a UI perspective, so the interaction is as authentic as possible to the physical console; all the dials, switches, lights, and faders are visually and functionally identical to the real thing. Once the console is ‘visually functional’, it is then programmed to function from an audio signal processing perspective so that it replicates the audio functions of the physical console. Learning and teaching assets and modes of operation are then added.”
Mark continues, “As it is a digital simulation, students cannot connect microphones to the console, so I created the Audio Inputs feature to allow students load audio files to function as microphone inputs or as digital audio workstation inputs.” The simulator also incorporates interactive tutorials and custom console scenarios to help walk students through signal flow and routing, as well as the desk’s features. “I chose the ASP4816 as it is one of the most deployed consoles throughout SAE globally,” he adds.
Audient’s marketing director, Andy Allen was happy to help. “Audient consoles are teaching the next generation of audio engineers across the globe, thanks to their logical layout, easy to teach signal flow and intuitive user interface. We are delighted that Mark and the SAE Institute have chosen an Audient desk for this pioneering project and especially pleased that the SAE Audient ASP4816 Simulator software is in the public domain.”