With the participation of industry partner SMPTE - the Society of Motion and Television Engineers - and following on the heels of the highly-successful Sound for Picture programme track at the recent AES137 International Convention in L.A., the 57th Conference is positioned to set yet another milestone for the AES. With a direct focus on the Future of Audio Entertainment Technology, this conference will explore the latest issues facing audio professionals today in regards to cinema, television, online content and more, and is being co-chaired by Brian McCarty and Dr. Sean Olive.
Sound production for multi-media has evolved over a much different route than the more unified approach taken by the producers of visual assets, and this approach has left a streamlined production path for motion pictures but a complex and expensive production path for sound. Several dramatic changes are occurring in cinema exhibition, with "immersive sound" being the new buzzword.
While Ultra High Definition Television (UHDTV) looks to be the next step in home entertainment, consumers are increasing their use of personal media devices, with headphones and portable audio looking to be a major segment of the entertainment technology future. This first-ever Future of Audio Entertainment Technology Conference brings together leading researchers, acousticians and engineers to address the current and future audio needs of the cinema, television and Internet (online) mediums.
Thirty-year veteran Hollywood sound engineer Brian McCarty, co-chair of the conference, said, "AES expertise has been responsible for major improvements in live sound, streamlining of game audio production, and advancements in music production. The AES has called this conference to bring together the traditional production communities of cinema and television with the 'new media' audio distribution channels to address current and future audio needs."
AES Past President and 57th Conference co-chair Dr. Sean Olive stated, "This is the first international conference of its kind focused solely on audio applications, technology and research related to sound in cinema, television and multi-media. It's exciting to be hosting this event in the entertainment capital of the world, where many audio-visual content creators, scientists and engineers live and are able to participate in this historic event."
(Jim Evans)