Stage Precision controls Rocket League
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bright! studios - a visual design and technology studio based in Frankfurt - created engaging visual ‘hero shot’ content for the tournament using innovative show control software from Stage Precision.
“We were tasked with creating modern player introduction videos that were shown before each team to hype up the crowd,” explains Leon Herche, creative producer at bright! studios.
“The team at Rocket League used a completely new approach at this year’s tournament. We began by building different scenes in Unreal Engine and playing the content through LED walls. We used motion control systems from Marc Roberts and used the tracking data to